﻿using System;
using System.Collections.Generic;
using Google.Protobuf;
using NUnit.Framework;
using UnityEngine;

namespace Example
{
    public class MainViewModel : BaseViewModel
    {
   

        void Build(BuildingUpgradeConfig config)
        {
        }

        public int Index;
        public string Text;
        public string Name;
        public Vector3 Position;
    }
}